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Library / Exptable / Final Cross

Final Cross

ID: 21,110,003

Overview

[Master Level : 30]\nTosses up 12 monsters in the air. The monsters that are in the air will be vulnerable to attacks, therefore receiving more damage than on the ground. Can only triggered right after Triple Swing.\nRequired Skill : #cTriple Swing Level 20#\n[Command : #cArrow Key : Up + attack key#]

Job
Job 2111
Skill Book
2111
Max Level
30

Level Scaling

Lv Stats Tooltip
1 MP: 10 · Damage %: 52 · X: 42 MP -10, Damage 52%, if monster gets hit in the air, damage + 42%
2 MP: 10 · Damage %: 54 · X: 44 MP -10, Damage 54%, if monster gets hit in the air, damage +44%
3 MP: 10 · Damage %: 56 · X: 46 MP -10, Damage 56%, if monster gets hit in the air, damage +46%
4 MP: 10 · Damage %: 58 · X: 48 MP -10, Damage 58%, if monster gets hit in the air, damage +48%
5 MP: 10 · Damage %: 60 · X: 50 MP -10, Damage 60%, if monster gets hit in the air, damage +50%
6 MP: 10 · Damage %: 62 · X: 52 MP -10, Damage 62%, if monster gets hit in the air, damage +52%
7 MP: 10 · Damage %: 64 · X: 54 MP -10, Damage 64%, if monster gets hit in the air, damage +54%
8 MP: 10 · Damage %: 66 · X: 56 MP -10, Damage 66%, if monster gets hit in the air, damage +56%
9 MP: 10 · Damage %: 68 · X: 58 MP -10, Damage 68%, if monster gets hit in the air, damage +58%
10 MP: 10 · Damage %: 70 · X: 60 MP -10, Damage 70%, if monster gets hit in the air, damage +60%
11 MP: 15 · Damage %: 72 · X: 62 MP -15, Damage 72%, if monster gets hit in the air, damage +62%
12 MP: 15 · Damage %: 74 · X: 64 MP -15, Damage 74%, if monster gets hit in the air, damage +64%
13 MP: 15 · Damage %: 76 · X: 66 MP -15, Damage 76%, if monster gets hit in the air, damage +66%
14 MP: 15 · Damage %: 78 · X: 68 MP -15, Damage 78%, if monster gets hit in the air, damage +68%
15 MP: 15 · Damage %: 80 · X: 70 MP -15, Damage 80%, if monster gets hit in the air, damage +70%
16 MP: 15 · Damage %: 82 · X: 72 MP -15, Damage 82%, if monster gets hit in the air, damage +72%
17 MP: 15 · Damage %: 84 · X: 74 MP -15, Damage 84%, if monster gets hit in the air, damage +74%
18 MP: 15 · Damage %: 86 · X: 76 MP -15, Damage 86%, if monster gets hit in the air, damage +76%
19 MP: 15 · Damage %: 88 · X: 78 MP -15, Damage 88%, if monster gets hit in the air, damage +78%
20 MP: 15 · Damage %: 90 · X: 80 MP -20, Damage 90%, if monster gets hit in the air, damage +80%
21 MP: 20 · Damage %: 92 · X: 82 MP -20, Damage 92%, if monster gets hit in the air, damage +82%
22 MP: 20 · Damage %: 94 · X: 84 MP -20, Damage 94%, if monster gets hit in the air, damage +84%
23 MP: 20 · Damage %: 96 · X: 86 MP -20, Damage 96%, if monster gets hit in the air, damage +86%
24 MP: 20 · Damage %: 98 · X: 88 MP -20, Damage 98%, if monster gets hit in the air, damage +88%
25 MP: 20 · Damage %: 100 · X: 90 MP -20, Damage 100%, if monster gets hit in the air, damage +90%
26 MP: 20 · Damage %: 102 · X: 92 MP -20, Damage 102%, if monster gets hit in the air, damage +92%
27 MP: 20 · Damage %: 104 · X: 94 MP -20, Damage 104%, if monster gets hit in the air, damage +94%
28 MP: 20 · Damage %: 106 · X: 96 MP -20, Damage 106%, if monster gets hit in the air, damage +96%
29 MP: 20 · Damage %: 108 · X: 98 MP -20, Damage 108%, if monster gets hit in the air, damage +98%
30 MP: 20 · Damage %: 110 · X: 100 MP -20, Damage 110%, if monster gets hit in the air, damage +100%